SyncThink uses VR to find concussions faster

SyncThink, founded by Dr. Jamshid Ghajar from Stanford Concussion and Brain Performance center, will use virtual reality to discover concussions earlier.

SyncThink uses a DK2 Oculus Rift develop kit with eye-tracking sensors that allow quick and portable access to athletes to discover early brain trauma.

SyncThink specializes in neurotechnology and received FDA clearance to use the EYE-SYNC on March 22nd, 2016. EYE-SYNC analyzes eye movement and reportedly can assess abnormal eye movement in under 60 seconds.

The headsets are being used in the Stanford University Athletic programs. The company also announced that Indiana University will be using the EYE-SYNC technology to study sub concussive head impacts.

Google, HTC, Oculus, Samsung, Sony create the Global VR Association

Google, HTC, Oculus, Samsung, Sony have come together to create the GVRA, Global Virtual Reality Association.

The virtual reality market has gained much traction in the past few years, with several major companies developing their own or buying out VR startups. Currently the market is valued ar $5.2 billion and expected to reach $162 billion by 2020, according to the IDC.

Having mainly been rivals in the VR/AR domain, the companies have come together to promote the further development and adoption of the technology around the world. The GVRA aims to bring together experts to focus on the best practices for the technology. Currently there are many different standards and many apps are only available for certain platforms and headsets.

In their official statement the organization states:

GVRA’s mission is to promote responsible development and adoption of VR globally with best practices, dialogue across stakeholders, and research. GVRA will be a resource for industry, consumers, and policymakers interested in VR.