Dexta Robotics is developing next gen technology to allow users to interactive within VR worlds. The company working on an exoskeleton glove called the DexmoGaming.jpg

The technology enables users to interact and bridge the boundaries between VR and reality. It provides force feedback to simulate the action of touching objects in VR. The glove captures hand motion and enables the users to feel the shape, size, and stiffness of the virtual objects, according to the company site. The glove applies inverse force that mimics the objects that are being touched in VR. GraspingRubberDuck (2).JPG

Whats amazing is that users can actually feel the difference between objects from solid objects to soft objects. Dexmo is currently using two Vive controller that are strapped to the users arm and is used for positional tracking.

The company has provided an SDK to allow developers to work with this technology and enhance it.

With the rise of VR and AR new technologies will begin to populate the market to allow users to fully experience these new realities. Its exciting to think what will be available in just two to five years.